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Defense zone 2 mission 24
Defense zone 2 mission 24











defense zone 2 mission 24
  1. #Defense zone 2 mission 24 mod
  2. #Defense zone 2 mission 24 full
  3. #Defense zone 2 mission 24 series
defense zone 2 mission 24

  • Note that bounties on the Zariman Ten Zero do not rotate since there is only one drop table per bounty tier.
  • #Defense zone 2 mission 24 full

    Stage 3 picks a single reward from the "Final Stage" drop table labeled C (or if the optional last objective is completed, two rewards will be chosen from the "Final Stage" drop table labeled C with replacement).Įxample Bounty Reward Rotation for a full dayġ:00:00 UTC (next day) - 3:29:59 (UTC) (next day).For example, for rotation C Isolation Vault bounty: Isolation Vaults bounties (not to be confused with Arcana ones) are an exception in which they only pick a single reward from a single drop table only if players complete the whole bounty (all three stages, ignoring the optional last objective). Stage 4 picks a single reward from the "Final Stage" drop table labeled C (or if all 4 optional objectives are is completed, two rewards will be chosen from the "Final Stage" drop table labeled C with replacement).Stage 2 picks a single reward from the "Stage 2 & 3" drop table labeled A,.Stage 1 picks a single reward from the "Stage 1" drop table labeled A,.In this example, if a player wants bounty rewards from rotation C, then they will have to wait 150 minutes from their current time for rotation C bounties to be available. Stage 4 picks a single reward from the "Final Stage" drop table labeled B (or if all 4 optional objectives are is completed, two rewards will be chosen from the "Final Stage" drop table labeled B with replacement).Stage 3 picks a single reward from the "Stage 2 & 3" drop table labeled B,.Stage 2 picks a single reward from the "Stage 2 & 3" drop table labeled B,.Stage 1 picks a single reward from the "Stage 1" drop table labeled B,.

    defense zone 2 mission 24

    For example, for rotation B 4-stage bounty: Using language from the official Drop Tables, say a player plays a bounty with four stages, each stage gives a reward based on the current drop table rotation and from different drop tables. Rewards from single stage bounties will stay the same regardless of what cycle it is. In other words, when we talk about reward rotations for bounties, we refer to each 150-minute cycle as a single rotation, not each stage completion.

    #Defense zone 2 mission 24 mod

    Resource and drop chance bonuses such as Smeeta Kavat's Charm, Resource Boosters, Resource Drop Chance Boosters, Mod Drop Chance Boosters, The Steel Path, and True Master's Font have no effect on rotation rewards.įor each 150-minute cycle, all multi-stage bounties share the same drop table label (A, B, or C) which determines what drop table to choose the reward from. Rewards are based only on the number of vaults opened, not the in-game label given to the vaults If only one vault is successfully opened, only a Rotation A reward will be given, even if the vault opened was labeled as Vault C. In the context of Spy missions, Rotations refer to the number of vaults opened: The first vault successfully opened will draw from the 'Rotation A' rewards, the second from the 'Rotation B' rewards, and the third from the 'Rotation C' rewards.

    defense zone 2 mission 24

    In the context of Resource Caches, Rotations refer to the number of caches collected: The first cache found draws from the 'Rotation A' rewards, the second cache from the 'Rotation B' rewards, and the third cache from the 'Rotation C' rewards. For example, in a Survival mission, at the 5 and 10-minute mark, the player can get a reward from loot table 'A', but at the 15-minute mark, the game rewards the player from loot table 'B'.

    #Defense zone 2 mission 24 series

    These series of loot tables can differ by mission type and by tier levels of missions. In the context of endless missions, there are always three different loot tables that the player can get rewards from that 'rotates' through at a constant interval or when specific criteria are met. Internally, a reward rotation refers to the specific loot table that the game chooses to reward the player from. Sometimes players will refer to an A, B, and C rotation for rewards. They can be split into two categories: endless and non-endless. There are several different missions that are available on the Star Chart.













    Defense zone 2 mission 24