

So, yeah, it goes for all torches, that some areas you might want to mix in regular torches, or simply use regular torches somewhere. I like the colors of the crimson, and crimson torches are quite nice too, but when 80%+ of your map is crimson, you might just want a bit more variety than dark-red lights everywhere XD Or there was that crimson challange I did before, where I didn't used crimson torches everwhere, but mixed in regular torches too, to lighten up the ambience a bit. I don't mind jungle torches that much, rather, I like their ambience, but there are areas where they just don't fit as much, so mixing in regular torches can be good. Or the bone torches have a "placebo" effect that somehow still made cursed skulls drop more nazars? XD (or if it's bad to fuse pets together, since it's kinda weird, then just use some materials like ectoplasm to make it shine much brighter, etc.)Ĭlick to expand.I'm kinda confused about it, because torch god's favor places demon torches in the underworld, so I assumed/assuming they are the "lucky" torches for the biome.Īnd same for bone torches for the dungeon, part based on the fact that when I use torch god's favor when discovering the dungeon, thus placing bone torches instead of regular, I usually end up with 3-4 nazars by the time I looked though the whole dungeon, as opposed to usually found none, or just 1 before, though that might be just RNG and does nothing with torch luck. Or make it so, it can be upgraded if combined with other light pets, like highlighting treasures, or providing better light. I dunno if the "highlight treasure" function is that necessary, but that could be included too. Make it commandable like the shadow orb/wisp, to make it more useful.

(although since we didn't seen how the torch god looks like - if he/she/it actually has a physical form anyway) so, not quite sure about the looks, but it could be useful for all classes - though there are many other light pets too, so this isn't so all-around useful like the "torch god's favor". Something fitting could be an acessory that provides light, like the untrabright helmet, but few would waste a slot for such in hardmode, I think.īut how about a light pet? something like "lesser torch-god" or dunno. Therefore not sure about it being a minion, even if all classes tend to use minions - because then it brings up the other question, that they get outclassed with later-game minions. It should be something that is useful regardless of class. But I'm not quite sure what would be fitting rewards for it. Similar "boss battles" could be quite fun too, where you don't actually have to fight, just dodge some projectiles or something. You don't have to attack, just dodge for a time, and if you managed, you will earn the torch god's favor. lacewings are kinda rare.) But torch god is not that hard, and it's quite fun, being a very different "boss fight" than any others.

I'm not good at bullet hells - I still couldn't defeat EoL yet either (though it's true I only tried two times so far. Which is why you might would choose things allowing for better mobility for the "battle", and can ignore things that only affect attack or related things. Torch God is actually a very interesting and unique boss, because it's entirelly focusing on avoiding the projectiles and not on fighting (well, depends on where the arena is, some random mobs might spawn or wander in, but that's not really part of the "boss fight")
